Rebellion is seeking highly skilled and creative artists to aid in future game projects. Working in a diverse team of concept artists, 3d environment artists, character artists, VFX artists, animators as well as design and code disciplines, you will help realize the projects goals through your visual talents.
Rebellions art teams have access to the latest authoring software and techniques in Maya, Max, Zbrush, Substance, Houdini and more to create assets that are accepted by our own in-house game engine – Asura. With a fully deferred render pipeline supporting the latest PBR rendering techniques on PC, XB1, PS4, Switch and VR: the only limits are those of imagination. Rebellion also has its own mo-cap animation studio and photogrammetry rig to aid artists reach the levels of realism and fidelity we seek in our forthcoming titles.
Check out our list of open Art roles on the right.
In addition you can always sign up for our job alerts Sign up here so if you don't see anything right now that match your skills we will let you know when something suitable arises.