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Sniper Elite VR is coming to the Oculus Quest Platform

Already revealed last year for PlayStation VR, Oculus Rift and Steam VR headsets, we announced today at Facebook Connect that our immersive, first-person vision for Sniper Elite is also in development for Oculus Quest platforms!

To celebrate this announcement we’ve also revealed the first gameplay footage of this stand-alone addition to the Sniper Elite series. Grab your rifle and gaze down the scope to a completely new unique Sniper Elite experience.

Follow us on Twitter, Facebook, Instagram, chat to us and fellow fans on Discord and sign up to the newsletter for all the latest intel on Sniper Elite.

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An Interview with Just Add Water on Sniper Elite VR

We interviewed Stewart Gilray from Just Add Water on developing Sniper Elite VR in partnership with Rebellion. Read on to learn more about this exciting new title and the challenges of VR development.

Tell me a little bit about yourself and what you do at Just Add Water?

My name is Stewart Gilray and I’m the CEO of JAW. I started the company back in 2006, but have been in the industry professionally since 1988, and have worked on over 70 releases in that time.

What are some of the challenges you faced developing Sniper Elite VR?

There are a lot of challenges in bringing a title like Sniper Elite into VR. Players are used to these large, free-flowing levels that look incredible. Making it look that good and keep up a reasonable frame rate is a challenge. If the frame rate drops in VR it’s more noticeable than on PC or consoles, and usually ends up with you feeling sick, so it’s important. Coming up with an AI to match player’s expectations has been a big task. Due to the change in the game and level structure, we couldn’t just take what had been done before, so matching behaviours, reactions and the various elements of making the enemy soldiers believable has been a biggie.

We also support a LOT of control systems for the various VR headsets. Making the game feel the same regardless of you using an AIM controller, VIVE wands, Oculus Touch or any of the others we support, plus left-handed support… yeah that’s a lot of configurations.

What are some of the things you are most proud of in Sniper Elite VR?

There is nothing quite like the feeling of watching people play this. Watching them wince if they get shot, watching them get grossed out with the bullet cam, watching them duck if a shot gets close to them and you can tell by the groans when someone has seen the Testicle shot bullet cam.

The level of the visuals is also something we are proud of. Sniper Elite VR looks REALLY good. We’ve had a lot of feedback, including certain game engine developers who were surprised at how close to the last Sniper Elite we had got.

What features are you excited for players to try?

While the Testicle shots are always fun, when players start to nail really long-range kills with a sniper rifle, we’re looking forward to hearing their stories. It’ll be interesting to see the reactions to the new story and how it is presented. It really is trying to do something different with that.

How did you translate the iconic Sniper Elite kill-cam for VR?

If we had just put in the kill-cam as it was in the previous Sniper Elite games, we would have been responsible for a lot of vomit appearing on carpets around the world. It was too jarring and too fast for a like-for-like VR representation. But the feature had to stay, it’s one of Sniper Elite’s many stand out moments. The, er, guts of the mechanic are still there, you will get to see various body parts and organs getting ripped apart by high velocity bullets. After trying out many different ways of doing it, what we have changed is the journey of the bullet itself to speed up the action and make it less nauseating.

How did it feel seeing the positive reactions at E3 about Sniper Elite VR?

We always knew we were creating something special, but to hear the reception from E3 really did elevate the team and give us that extra confidence in what we were doing. Then finding out we had received numerous “Best of E3” nominations and Gold Awards certainly put smiles on our faces, and an extra bounce in our strides! Getting such amazing confirmation of what we were doing was great and has given us the momentum to carry on evolving the game and giving fans of the series and new players alike the ultimate Sniper VR experience.

If you had to describe Sniper Elite VR in one sentence, what would it be?

“A brutally visceral depiction of being a Sniper during WWII. It’s Sniper Elite, in your face, literally”

You can keep on top of any Sniper Elite news by following us on Facebook, Twitter, Instagram and signing up to the newsletter.

Sniper Elite VR

PSVR • Steam VR • OculusTo Be Announced

One bullet can change the course of a war…

Southern Italy, 1943. Fascist forces occupy your homeland. Using stealth, authentic weaponry, and your skilled marksmanship as an elite sniper, fight for the Italian Resistance in this exhilarating first-person shooter.

HEART-POUNDING GUNPLAY – Grab your rifle, gaze down the scope and take aim, as realistic ballistics and immersive weapon interactions bring a whole new dimension to this intense sniping simulation 

EXCLUSIVE CAMPAIGN – Take on a new explosive stand-alone campaign with 18 replayable missions and hours of thrilling gameplay

FREE MOVEMENT – Use stealth and cunning to distract and outmanoeuvre enemy troops and vehicles across levels packed with tactical possibilities

AUTHENTIC WW2 WEAPONS – Experience the firepower of historically accurate WW2 weaponry, with an armoury of rifles, SMGs, pistols, shotguns, grenades & explosives

VISCERAL X-RAY KILL-CAM – Witness the devastating effect of your shot as Sniper Elite’s signature kill-cam returns, rebuilt for VR

Coming to SteamVR, PlayStation VR, and Oculus Rift and Oculus Quest platforms.

Developed by Rebellion, Just Add Water (Development) Ltd. and Coatsink.

NEWS

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Sniper Elite VR unveiled at E3 2019

In March we announced we were developing a Sniper Elite game for VR devices in partnership with Just Add Water during our Sniper Elite Development Update.

With E3 2019 finally here we’re delighted to give Sniper Elite fans a sneak peek at what we’ve been up to.

Introducing: Sniper Elite VR, coming soon to PlayStation VR, Oculus, and Steam VR – a new front for VR and the Sniper Elite series!

Fight for the Italian Resistance in a daring mission to rid World War 2 Sicily of the Nazi U-boat menace, in a dedicated VR stealth-action experience from the developer behind the BAFTA-nominated Sniper Elite 4.

Experience a brand-new Sniper Elite game featuring an authentic first-person view, an explosive campaign and immersive motion controls!

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Four New Sniper Elite Projects in Development

Today, we announced some exciting news for Sniper Elite fans – four new Sniper Elite projects, including a much-demanded follow-up to the BAFTA-nominated Sniper Elite 4, are currently in development!

If you haven’t watched it yet, check out the ‘Sniper Elite Development Update’ video, in which Rebellion CEO and Co-Founder Jason Kingsley OBE confirmed the following Sniper Elite projects;

•    Sniper Elite V2 Remastered, bringing 1945 Berlin to current platforms, with stunning new visuals and a host of new features

•    Sniper Elite 3 Ultimate Edition on Switch introduces Karl’s breath-taking North African adventure to a Nintendo platform for the first time ever.

•    A new, standalone Sniper Elite game for VR devices, currently in development in partnership with Oddworld studio Just Add Water.

•    The next major title in the Sniper Elite series, following in the footsteps of the widely acclaimed Sniper Elite 4, is now in development.

Look for a full reveal of the new Sniper Elite game for VR devices later this year, while more details on the next major title in the Sniper Elite series will be unveiled in 2020. We know that’s a little while off – but we wanted to let you, the fans, know that we’ve heard your pleas and are hard at work on something that will entertain and delight you.